Army of Two: The Devil’s Cartel Review – Explosive Co-op Action
Game Information
- Game Name: Army of Two: The Devil’s Cartel
- Developer: Visceral Games
- Initial Release Date: March 26, 2013
- Genre: Third-Person Shooter
- Platforms: PlayStation 3, Xbox 360
What is Army of Two: The Devil’s Cartel
Army of Two: The Devil’s Cartel, developed by Visceral Games, is a third-person shooter game known for its co-operative gameplay. Set in a gritty and violent world, it follows the story of two mercenaries, Alpha and Bravo, as they tackle a dangerous drug cartel in Mexico. The game is a sequel to the 2008’s Army of Two and its 2010 follow-up, Army of Two: The 40th Day.
Gameplay Overview
The core of The Devil’s Cartel is its cooperative gameplay, where players control either Alpha or Bravo. Each mission requires teamwork, strategic thinking, and fast-paced combat. The game’s signature feature, the Overkill mode, allows players to unleash devastating firepower, making them temporarily invincible and giving their weapons unlimited ammunition.
Graphics and Sound
The game’s graphics are a notable improvement from its predecessors, providing more detailed environments and character models. The sound design, particularly the gunfire and explosions, adds to the immersive experience. However, some critics pointed out that the facial animations and voice acting could have been better.
Campaign and Storytelling
The campaign mode is action-packed, with a variety of missions that keep the gameplay exciting. However, the storytelling has been criticized for being generic and lacking depth. The game focuses more on the gameplay experience rather than narrative development.
Verdict
Rating: 7/10
Army of Two: The Devil’s Cartel offers a solid cooperative shooter experience with impressive graphics and an engaging gameplay loop. However, it falls short in storytelling and character development. The game is best enjoyed with a friend, leveraging its co-op mechanics to the fullest.